FOpenGLBase::GetFirstComputeUAVUnit

Image load/store units.

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGL.h

Include

#include "OpenGL.h"

Syntax

static GLint GetFirstComputeUAVUnit()

Remarks

Image load/store units.

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