Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLResources.h |
Include |
#include "OpenGLResources.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp |
FOpenGLBoundShaderState
(
FOpenGLLinkedProgram * InLinkedProgram,
FRHIVertexDeclaration * InVertexDeclarationRHI,
FRHIVertexShader * InVertexShaderRHI,
FRHIPixelShader * InPixelShaderRHI,
FRHIGeometryShader * InGeometryShaderRHI,
FRHIHullShader * InHullShaderRHI,
FRHIDomainShader * InDomainShaderRHI
)
Initialization constructor.