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Module |
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Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h |
Include |
#include "OpenGLShaderResources.h" |
class FOpenGLComputeShader : public TOpenGLShader< FRefCountedObject, GL_COMPUTE_SHADER, SF_Compute >
Name | Description | ||
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FOpenGLLinkedPr... |
LinkedProgram |
Name | Description | |
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FOpenGLComputeShader() |
Name | Description | ||
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const TBitAr... |
GetTextureNeeds ( |
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const TBitAr... |
GetUAVNeeds ( |
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MaxTextureStageUsed() |
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NeedsTextureStage ( |
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NeedsUAVStage ( |