| FDynamicRHI::AsyncReallocateTexture2D_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp |
virtual FTexture2DRHIRef AsyncReallocateTexture2D_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
FRHITexture2D * Texture2D,
int32 NewMipCount,
int32 NewSizeX,
int32 NewSizeY,
FThreadSafeCounter * RequestStatus
)