| FDynamicRHI::CancelAsyncReallocateTexture2D_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
virtual ETextureReallocationStatus CancelAsyncReallocateTexture2D_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
FRHITexture2D * Texture2D,
bool bBlockUntilCompleted
)