FOpenGLDynamicRHI::Init

Initializes the RHI; separate from [IDynamicRHIModule::CreateRHI](API\Runtime\RHI\IDynamicRHIModule\CreateRHI) so that GDynamicRHI is set when it is called.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::Init()

FOpenGLDynamicRHI::Init()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp

Syntax

virtual void Init()

Remarks

Initializes the RHI; separate from IDynamicRHIModule::CreateRHI so that GDynamicRHI is set when it is called.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss