FOpenGLDynamicRHI::InitializeGLTextureInternal

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

Syntax

void InitializeGLTextureInternal
(
    GLuint TextureID,
    FRHITexture * Texture,
    uint32 SizeX,
    const uint32 SizeY,
    const bool bCubeTexture,
    const bool bArrayTexture,
    const bool bIsExternal,
    const uint8 Format,
    const uint32 NumMips,
    const uint32 NumSamples,
    const uint32 ArraySize,
    const ETextureCreateFlags Flags,
    const FClearValueBinding & InClearValue,
    FResourceBulkDataInterface * BulkData
)

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