| FDynamicRHI::RHIAcquireThreadOwnership()
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Module |
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Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLDevice.cpp |
virtual void RHIAcquireThreadOwnership()
Acquires or releases ownership of the platform-specific rendering context for the calling thread