FOpenGLDynamicRHI::RHIAsyncCreateTexture2D

FlushType: Thread safe.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHIAsyncCreateTexture2D()

FOpenGLDynamicRHI::RHIAsyncCreateTexture2D()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

Syntax

virtual FTexture2DRHIRef RHIAsyncCreateTexture2D
(
    uint32 SizeX,
    uint32 SizeY,
    uint8 Format,
    uint32 NumMips,
    ETextureCreateFlags Flags,
    ERHIAccess InResourceState,
    void ** InitialMipData,
    uint32 NumInitialMips
)

Remarks

Thread-safe function that can be used to create a texture outside of the rendering thread. This function can ONLY be called if GRHISupportsAsyncTextureCreation is true. Cannot create rendertargets with this method.

Returns

a reference to a 2D texture resource

Parameters

Parameter

Description

SizeX

width of the texture to create

SizeY

height of the texture to create

Format

EPixelFormat texture format

NumMips

number of mips to generate or 0 for full mip pyramid

Flags

ETextureCreateFlags creation flags

InitialMipData

pointers to mip data with which to create the texture

NumInitialMips

how many mips are provided in InitialMipData

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