FOpenGLDynamicRHI::RHIBeginRenderPass

Windows
MacOS
Linux

Override Hierarchy

IRHICommandContext::RHIBeginRenderPass()

FOpenGLDynamicRHI::RHIBeginRenderPass()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLRenderTarget.cpp

Syntax

virtual void RHIBeginRenderPass
(
    const FRHIRenderPassInfo & InInfo,
    const TCHAR * InName
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss