FOpenGLDynamicRHI::RHICreateBoundShaderState_OnThisThread

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

FBoundShaderStateRHIRef RHICreateBoundShaderState_OnThisThread
(
    FRHIVertexDeclaration * VertexDeclaration,
    FRHIVertexShader * VertexShader,
    FRHIHullShader * HullShader,
    FRHIDomainShader * DomainShader,
    FRHIPixelShader * PixelShader,
    FRHIGeometryShader * GeometryShader,
    bool FromPSOFileCache
)

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss