| FDynamicRHI::RHICreateTextureReference()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp |
virtual FTextureReferenceRHIRef RHICreateTextureReference
(
FLastRenderTimeContainer * LastRenderTime
)
FlushType: Wait RHI Thread.