| FDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp |
virtual ETextureReallocationStatus RHIFinalizeAsyncReallocateTexture2D
(
FRHITexture2D * Texture2D,
bool bBlockUntilCompleted
)
Returns the status of an ongoing or completed texture reallocation: TexRealloc_Succeeded - The texture is ok, reallocation is not in progress. TexRealloc_Failed - The texture is bad, reallocation is not in progress. TexRealloc_InProgress - The texture is currently being reallocated async.
Current reallocation status
Parameter |
Description |
---|---|
Texture2D |
Texture to check the reallocation status for |