FOpenGLDynamicRHI::RHIFinalizeAsyncReallocateTexture2D

Returns the status of an ongoing or completed texture reallocation: TexRealloc_Succeeded - The texture is ok, reallocation is not in progress.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()

FOpenGLDynamicRHI::RHIFinalizeAsyncReallocateTexture2D()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

Syntax

virtual ETextureReallocationStatus RHIFinalizeAsyncReallocateTexture2D
(
    FRHITexture2D * Texture2D,
    bool bBlockUntilCompleted
)

Remarks

Returns the status of an ongoing or completed texture reallocation: TexRealloc_Succeeded - The texture is ok, reallocation is not in progress. TexRealloc_Failed - The texture is bad, reallocation is not in progress. TexRealloc_InProgress - The texture is currently being reallocated async.

Returns

  • Current reallocation status

Parameters

Parameter

Description

Texture2D

Texture to check the reallocation status for

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