FOpenGLDynamicRHI::RHISetBoundShaderState

Set bound shader state. This will set the vertex decl/shader, and pixel shader

Windows
MacOS
Linux

Override Hierarchy

IRHICommandContextPSOFallback::RHISetBoundShaderState()

FOpenGLDynamicRHI::RHISetBoundShaderState()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp

Syntax

virtual void RHISetBoundShaderState
(
    FRHIBoundShaderState * BoundShaderState
)

Remarks

Set bound shader state. This will set the vertex decl/shader, and pixel shader

Parameters

Parameter

Description

BoundShaderState

state resource

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