| IRHIComputeContext::RHISetComputeShader()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
Source |
/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLCommands.cpp |
virtual void RHISetComputeShader
(
FRHIComputeShader * ComputeShader
)
Sets the current compute shader.