FOpenGLDynamicRHI::RHIUpdateTexture2D

FlushType: Flush RHI Thread.

Windows
MacOS
Linux

Override Hierarchy

FDynamicRHI::RHIUpdateTexture2D()

FOpenGLDynamicRHI::RHIUpdateTexture2D()

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h

Include

#include "OpenGLDrv.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLTexture.cpp

Syntax

virtual void RHIUpdateTexture2D
(
    FRHITexture2D * Texture,
    uint32 MipIndex,
    const struct FUpdateTextureRegion2D & UpdateRegion,
    uint32 SourcePitch,
    const uint8 * SourceData
)

Remarks

Updates a region of a 2D texture from system memory

Parameters

Parameter

Description

Texture

the RHI texture resource to update

MipIndex

mip level index to be modified

UpdateRegion

The rectangle to copy source image data from

SourcePitch

size in bytes of each row of the source image

SourceData

source image data, starting at the upper left corner of the source rectangle (in same pixel format as texture)

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