| FDynamicRHI::UpdateTexture3D_RenderThread()
|
Module |
|
Header |
/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLDrv.h |
Include |
#include "OpenGLDrv.h" |
virtual void UpdateTexture3D_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
FRHITexture3D * Texture,
uint32 MipIndex,
const struct FUpdateTextureRegion3D & UpdateRegion,
uint32 SourceRowPitch,
uint32 SourceDepthPitch,
const uint8 * SourceData
)