FOpenGLProgramBinaryCache::CompilePendingShaders

Compile required shaders for a program, only in case binary program was not found in the cache

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h

Include

#include "OpenGLShaderResources.h"

Source

/Engine/Source/Runtime/OpenGLDrv/Private/OpenGLShaders.cpp

Syntax

static void CompilePendingShaders
(
    const FOpenGLLinkedProgramConfiguration & Config
)

Remarks

Compile required shaders for a program, only in case binary program was not found in the cache

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