FPendingShaderCode

Windows
MacOS
Linux

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h

Include

#include "OpenGLShaderResources.h"

Syntax

struct FPendingShaderCode

Variables

Name Description

Public variable

bool

 

bCompressed

Public variable

TArray< ANSICHA...

 

GlslCode

Public variable

int32

 

UncompressedSize

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