FOpenGLShaderResourceTable

Windows
MacOS
Linux

Inheritance Hierarchy

FBaseShaderResourceTable

FOpenGLShaderResourceTable

References

Module

OpenGLDrv

Header

/Engine/Source/Runtime/OpenGLDrv/Public/OpenGLShaderResources.h

Include

#include "OpenGLShaderResources.h"

Syntax

struct FOpenGLShaderResourceTable : public FBaseShaderResourceTable

Variables

Name Description

Public variable

TArray< uint32 ...

 

TextureMap

Mapping of bound Textures to their location in resource tables.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss