PacketHandler::IncomingConnectionless

Processes incoming packets without a [UNetConnection](API\Runtime\Engine\Engine\UNetConnection), in the same manner as 'Incoming' above IMPORTANT: Net drivers triggering this, should call '[UNetDriver::FlushHandler](API\Runtime\Engine\Engine\UNetDriver\FlushHandler)' shortly afterwards, to minimize packet buffering

Windows
MacOS
Linux

References

Module

PacketHandler

Header

/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h

Include

#include "PacketHandler.h"

Syntax

EIncomingResult IncomingConnectionless
(
    FReceivedPacketView & PacketView
)

Remarks

Processes incoming packets without a UNetConnection, in the same manner as 'Incoming' above IMPORTANT: Net drivers triggering this, should call 'UNetDriver::FlushHandler' shortly afterwards, to minimize packet buffering

Connectionless packets are unreliable.

Returns

Returns Success/Failure

Parameters

Parameter

Description

PacketView

View of the packet being processed - PacketView.Data should be used to return the result

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