Module |
|
Header |
/Engine/Source/Runtime/PacketHandlers/PacketHandler/Public/PacketHandler.h |
Include |
#include "PacketHandler.h" |
Source |
/Engine/Source/Runtime/PacketHandlers/PacketHandler/Private/PacketHandler.cpp |
void OutgoingHigh
(
FBitWriter & Writer
)
Work in progress, don't use yet. Processes outgoing packets at the UNetConnection level, after game data is written, and just before the packet is capped.
Use this for simple data additions to packets, and for maximum compatibility with other HandlerComponent's.
Parameter |
Description |
---|---|
Writer |
The FBitWriter for the outgoing packet |