Module |
|
Header |
/Engine/Source/Runtime/PakFile/Public/IPlatformFilePak.h |
Include |
#include "IPlatformFilePak.h" |
Source |
/Engine/Source/Runtime/PakFile/Private/IPlatformFilePak.cpp |
static bool IsPakWriteFullDirectoryIndex()
Returns the global,const flag for whether UnrealPak should write a copy of the full DirectoryIndex to the PakFile