CalcMeshNegScaleCompensation

Util to determine whether to use NegX version of mesh, and what transform (rotation) to apply.

Windows
MacOS
Linux

References

Module

PhysicsCore

Header

/Engine/Source/Runtime/PhysicsCore/Public/PhysicsInterfaceTypesCore.h

Include

#include "PhysicsInterfaceTypesCore.h"

Syntax

static bool CalcMeshNegScaleCompensation
(
    const FVector & InScale3D,
    FTransform & OutTransform
)

Remarks

Util to determine whether to use NegX version of mesh, and what transform (rotation) to apply.

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