Module |
|
Header |
/Engine/Source/Runtime/PhysicsCore/Public/BodySetupEnums.h |
Include |
#include "BodySetupEnums.h" |
enum ECollisionTraceFlag
{
CTF_UseDefault,
CTF_UseSimpleAndComplex,
CTF_UseSimpleAsComplex,
CTF_UseComplexAsSimple,
CTF_MAX,
}
Name |
Description |
---|---|
CTF_UseDefault |
Use project physics settings (DefaultShapeComplexity) |
CTF_UseSimpleAndComplex |
Create both simple and complex shapes. |
CTF_UseSimpleAsComplex |
Create only simple shapes. Use simple shapes for all scene queries and collision tests. |
CTF_UseComplexAsSimple |
Create only complex shapes (per poly). |
CTF_MAX |