Module |
|
Header |
/Engine/Source/Runtime/PhysicsCore/Public/IPhysXCooking.h |
Include |
#include "IPhysXCooking.h" |
enum EPhysXMeshCookFlags
{
Default = 0x0,
DeformableMesh = 0x1,
FastCook = 0x2,
SuppressFaceRemapTable = 0x4,
DisableActiveEdgePrecompute = 0x8,
}
Name |
Description |
---|---|
Default |
|
DeformableMesh |
Don't perform mesh cleaning, so resulting mesh has same vertex order as input mesh. |
FastCook |
Prioritize cooking speed over runtime speed. |
SuppressFaceRemapTable |
Do not create remap table for this mesh. |
DisableActiveEdgePrecompute |
Turn off ActiveEdgePrecompute (This makes cooking faster, but will slow contact generation) |