FCollisionShape::SetCapsule

Utility function to set Capsule from Extent data

Windows
MacOS
Linux

References

Module

PhysicsCore

Header

/Engine/Source/Runtime/PhysicsCore/Public/CollisionShape.h

Include

#include "CollisionShape.h"

Syntax

void SetCapsule
(
    const FVector & Extent
)

Remarks

Utility function to set Capsule from Extent data

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss