FPreLoadScreenManager::RenderTick_RenderThread

Creates a tick on the Render Thread that we run every.

Windows
MacOS
Linux

References

Module

PreLoadScreen

Header

/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadScreenManager.h

Include

#include "PreLoadScreenManager.h"

Source

/Engine/Source/Runtime/PreLoadScreen/Private/PreLoadScreenManager.cpp

Syntax

void RenderTick_RenderThread()

Remarks

Creates a tick on the Render Thread that we run every.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss