Module |
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Header |
/Engine/Source/Runtime/PreLoadScreen/Public/PreLoadSettingsContainer.h |
Include |
#include "PreLoadSettingsContainer.h" |
struct FScreenOrderByLoadingGroup
If we want to support unloading them. For right now though, we mostly just care about loading them selectively and are ok with keeping them in memory until we clean everything up.
Name | Description | |
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FScreenOrderByLoadingGroup() |