FModuleDescriptor::Read

Reads a descriptor from the given JSON object

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/ModuleDescriptor.h

Include

#include "ModuleDescriptor.h"

Source

/Engine/Source/Runtime/Projects/Private/ModuleDescriptor.cpp

Syntax

bool Read
(
    const FJsonObject & Object,
    FText & OutFailReason
)

Remarks

Reads a descriptor from the given JSON object

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss