EPluginLoadedFrom

Enum for where a plugin is loaded from

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h

Include

#include "Interfaces/IPluginManager.h"

Syntax

enum EPluginLoadedFrom
{
    Engine,
    Project,
}

Values

Name

Description

Engine

Plugin is built-in to the engine

Project

Project-specific plugin, stored within a game project directory

Remarks

Enum for where a plugin is loaded from

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