IPlugin::GetDescriptor

Gets the plugin's descriptor

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h

Include

#include "Interfaces/IPluginManager.h"

Syntax

const FPluginDescriptor & GetDescriptor() const

Remarks

Gets the plugin's descriptor

Returns

Reference to the plugin's descriptor

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss