IPluginManager::GetDiscoveredPlugins

Gets an array of all the discovered plugins.

Windows
MacOS
Linux

References

Module

Projects

Header

/Engine/Source/Runtime/Projects/Public/Interfaces/IPluginManager.h

Include

#include "Interfaces/IPluginManager.h"

Syntax

TArray< TSharedRef< IPlugin > > GetDiscoveredPlugins()

Remarks

Gets an array of all the discovered plugins.

Returns

Array of the discovered plugins.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss