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Header |
/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
Include |
#include "BoundShaderStateCache.h" |
class FBoundShaderStateLookupKey
Non-reference-counted version of shader state key. This structure is used as the actual key type for TMap, which avoids reference counting overhead during lookup.
Name | Description | |
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FBoundShaderStateLookupKey ( |
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FBoundShaderStateLookupKey ( |