FCachedBoundShaderStateLink::~FCachedBoundShaderStateLink

Destructor. Removes the bound shader state from the cache.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h

Include

#include "BoundShaderStateCache.h"

Source

/Engine/Source/Runtime/RHI/Private/BoundShaderStateCache.cpp

Syntax

~FCachedBoundShaderStateLink()

Remarks

  1. Removes the bound shader state from the cache.

Help shape the future of Unreal Engine documentation! Tell us how we're doing so we can serve you better.
Take our survey
Dismiss