Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/BoundShaderStateCache.h |
Include |
#include "BoundShaderStateCache.h" |
FCachedBoundShaderStateLink_Threadsafe
(
FRHIVertexDeclaration * VertexDeclaration,
FRHIVertexShader * VertexShader,
FRHIPixelShader * PixelShader,
FRHIBoundShaderState * InBoundShaderState
)
Adds the bound shader state to the cache.