| FDynamicRHI::RHICancelAsyncReallocateTexture2D()
|
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
ETextureReallocationStatus RHICancelAsyncReallocateTexture2D
(
FRHITexture2D * Texture2D,
bool bBlockUntilCompleted
)
Cancels an async reallocation for the specified texture. This should be called for the new texture, not the original.
Reallocation status
Parameter |
Description |
---|---|
Texture |
Texture to cancel |
bBlockUntilCompleted |
If true, blocks until the cancellation is fully completed |