Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
Source |
/Engine/Source/Runtime/RHI/Private/RHICommandList.cpp |
virtual void RHICopySubTextureRegion_RenderThread
(
class FRHICommandListImmediate & RHICmdList,
FRHITexture2D * SourceTexture,
FRHITexture2D * DestinationTexture,
FBox2D SourceBox,
FBox2D DestinationBox
)
Copy the source box pixels in the destination box texture, return true if implemented for the current platform