Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
virtual FShaderResourceViewRHIRef RHICreateShaderResourceViewWriteMask
(
FRHITexture2D * Texture2DRHI
)
Create a shader resource view that can be used to access the write mask metadata of a render target on supported platforms.