| FDynamicRHI::RHICreateTexture2D()
|
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
FTexture2DRHIRef RHICreateTexture2D
(
uint32 SizeX,
uint32 SizeY,
uint8 Format,
uint32 NumMips,
uint32 NumSamples,
ETextureCreateFlags Flags,
ERHIAccess InResourceState,
FRHIResourceCreateInfo & CreateInfo
)
Creates a 2D RHI texture resource
Parameter |
Description |
---|---|
SizeX |
width of the texture to create |
SizeY |
height of the texture to create |
Format |
EPixelFormat texture format |
NumMips |
number of mips to generate or 0 for full mip pyramid |
NumSamples |
number of MSAA samples, usually 1 |
Flags |
ETextureCreateFlags creation flags |