| FDynamicRHI::RHIUnmapStagingSurface()
|
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/DynamicRHI.h |
Include |
#include "DynamicRHI.h" |
void RHIUnmapStagingSurface
(
FRHITexture * Texture,
uint32 GPUIndex
)
Call after a succesful RHIMapStagingSurface() call