Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h |
Include |
#include "GPUDefragAllocator.h" |
Source |
/Engine/Source/Runtime/RHI/Private/GPUDefragAllocator.cpp |
void GetMemoryLayout
(
TArray< FMemoryLayoutElement > & MemoryLayout
)