FGPUDefragAllocator::PlatformBlockOnFence

Blocks the calling thread until all relocations initiated before the fence was added has been fully completed.

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/GPUDefragAllocator.h

Include

#include "GPUDefragAllocator.h"

Syntax

void PlatformBlockOnFence
(
    uint64 Fence
)

Remarks

Blocks the calling thread until all relocations initiated before the fence was added has been fully completed.

Parameters

Parameter

Description

Fence

Fence to block on

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