Module |
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Header |
/Engine/Source/Runtime/RHI/Public/PipelineFileCache.h |
Include |
#include "PipelineFileCache.h" |
struct GraphicsDescriptor
Name | Description | ||
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BlendState |
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DepthLoad |
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DepthStencilFlags |
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DepthStencilFormat |
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DepthStencilState |
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DepthStore |
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DomainShader |
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FragmentShader |
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GeometryShader |
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HullShader |
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MSAASamples |
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PrimitiveType |
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RasterizerState |
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RenderTargetFlags |
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EPixelFormat[Ma... |
RenderTargetFormats |
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RenderTargetsActive |
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StencilLoad |
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StencilStore |
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SubpassHint |
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SubpassIndex |
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VertexDescriptor |
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VertexShader |
Name | Description | ||
---|---|---|---|
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FromString ( |
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HeaderLine() |
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ShaderHeaderLine() |
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ShadersFromString ( |
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ShadersToString() |
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StateFromString ( |
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StateHeaderLine() |
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StateToString() |
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ToString() |