FRHICommandList::SetGraphicsPipelineState

Windows
MacOS
Linux

References

Module

RHI

Header

/Engine/Source/Runtime/RHI/Public/RHICommandList.h

Include

#include "RHICommandList.h"

Syntax

void SetGraphicsPipelineState
(
    class FGraphicsPipelineState * GraphicsPipelineState,
    const FBoundShaderStateInput & ShaderInput,
    bool bApplyAdditionalState
)

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