Deprecated
The RHI resource creation API has been refactored. Use global RHICreate functions with default initial ResourceState
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include |
#include "RHICommandList.h" |
FTexture2DRHIRef CreateTexture2D
(
uint32 SizeX,
uint32 SizeY,
uint8 Format,
uint32 NumMips,
uint32 NumSamples,
ETextureCreateFlags Flags,
FRHIResourceCreateInfo & CreateInfo
)