Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHICommandList.h |
Include |
#include "RHICommandList.h" |
void UpdateTexture3D
(
FRHITexture3D * Texture,
uint32 MipIndex,
const struct FUpdateTextureRegion3D & UpdateRegion,
uint32 SourceRowPitch,
uint32 SourceDepthPitch,
const uint8 * SourceData
)