| FRHIResource
|
Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include |
#include "RHIResources.h" |
class FRHIRayTracingScene : public FRHIResource
Top level ray tracing acceleration structure (contains instances of meshes).
Name | Description | ||
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|
ShaderResourceView |
Name | Description | ||
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|
FRHIShaderRe... |
GetShaderResourceView() |