Module |
|
Header |
/Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include |
#include "RHIResources.h" |
FRHIRenderPassInfo
(
FRHITexture * ColorRT,
ERenderTargetActions ColorAction,
FRHITexture * ResolveColorRT,
FRHITexture * DepthRT,
EDepthStencilTargetActions DepthActions,
FRHITexture * ResolveDepthRT,
FRHITexture * InShadingRateTexture,
EVRSRateCombiner InShadingRateTextureCombiner,
FExclusiveDepthStencil InEDS
)
Color and depth with resolve and optional sample density.