Module |
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Header |
/Engine/Source/Runtime/RHI/Public/RHIResources.h |
Include |
#include "RHIResources.h" |
class FRHITexture : public FRHIResource
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ResourceInfo |
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FRHITexture ( |
Initialization constructor. |
Name | Description | ||
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const FClear... |
GetClearBinding() |
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GetClearColor() |
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float |
GetDepthClearValue() |
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GetDepthStencilClearValue ( |
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ETextureCrea... |
GetFlags() |
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GetFormat() |
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FLastRenderT... |
GetLastRenderTimeContainer() |
Returns the last render time container, or NULL if none were specified at creation. |
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GetName() |
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void * |
GetNativeResource() |
Returns access to the platform-specific native resource pointer. |
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void * |
GetNativeShaderResourceView() |
Returns access to the platform-specific native shader resource view pointer. |
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GetNumMips() |
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GetNumSamples() |
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GetSizeXYZ() |
Slower method to get Size X, Y & Z information. Prefer sub-classes' GetSizeX(), etc. |
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GetStencilClearValue() |
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FRHITexture2... |
GetTexture2D() |
Dynamic cast methods. |
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FRHITexture2... |
GetTexture2DArray() |
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FRHITexture3... |
GetTexture3D() |
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void * |
GetTextureBaseRHI() |
Returns access to the platform-specific RHI texture baseclass. |
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FRHITextureC... |
GetTextureCube() |
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FRHITextureR... |
GetTextureReference() |
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GetWriteMaskProperties |
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HasClearValue() |
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IsMultisampled() |
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SetDefaultLastRenderTimeContainer() |
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SetLastRenderTime ( |
Sets the last time this texture was cached in a resource table. |
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SetName ( |